This week we hosted a ton of huge events, each getting over 30 players!
We also encountered some bugs that needed addressing, as well as making some super cool changes along the way!
- NEW MAP: Farm Yard
- NEW MAP: Ender Arena
- NEW SPAWN!
- New /rules command
Fixed bug where the "Alive" count would be double or sometimes triple what it would normally be.
Fixed bug where staff members could not open punish gui's.
Fixed bug where players would still glow even after the game finished.
We also fixed a much larger game-breaking bug. Here is what it was:
Whenever there is a player who leaves during a game, while they are still alive, it will modify variables to ensure they aren't part of the game anymore. However, the bug we squashed would still count them as part of the game even after they died, therefore the game thought less people were alive then there actually were, which caused games to end early. We have found the root cause of this bug and removed it from the code.
If there are any more bugs, please contact an admin or create a support thread here.
ADMIN- Project Manager, Game Designer & Engineer
» Moderator - Hello, I'm vxyr (v-x-y-r) I been playing Minecraft since 2017.